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Diablo 2 steam deck9/12/2023 Accordingly, enemies who were attacked from such distances wouldn't even register these inputs as attacks, thus causing them to remain passive.Īnd let me just say, there's nothing more boring than playing a dungeon crawler where your enemies don't give a hoot about you.Īs a result of this, Blizzard removed the ultrawide option that was originally implemented within the game's technical alpha, prompting players to question its absence in the recent beta testing session. Specifically, as Blizzard recently laid out, the game isn't engineered to run at that aspect ratio, and doing so would allow players to attack from a much larger range than they should be able to. Of course, we don't mean it will give your system a BSOD or anything quite so fatal, but it does ruin the experience a great deal because some enemies won't even react to being attacked under those settings. The short answer here is that you won't be able to, and Blizzard Entertainment isn't even planning to ship the game with "true ultrawide support" as we know it because it basically makes the game keel over and die. Yes, it's amusing, but what does it have to do with gaming?įrankly, it doesn't - unless you plan on playing Diablo 2: Resurrected with a 21:9 aspect ratio. If you've ever tried to put diesel fuel into a petrol engine, chances are you're either trying to prank someone, or you're simply one of those people who want to watch the world (and the car) go up in smoke. Diablo 2: Resurrected won't offer true ultrawide support because it straight-up ruins the game
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